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Open this project through a local web server (not as a raw file).
In VS Code / Cursor: use Live Server, or run npx serve in this folder, then visit http://localhost:3000.
The cascade ends — for now.
Score: 0
Lines: 0
Level reached: 1
Use email for Goblin Coins & the store, or continue as guest to play now.
Guests can play, but the store and announcements stay locked until you sign in with email.
VOLTAGE GOBLIN
Melt lines. Catch bombs. Chain critical cascades.
Choose your difficulty
Adjust volume levels for music and sound effects.
Uses free CC0 audio from Kenney.nl — add files to assets/audio/
Upgrade points: 0 · Credits: 100
Your cascade profile — stats and loadout.
Tap + to upgrade and watch your hero react.
Equip owned store items by category. Buy more in the Store.
Choose one upgrade
Choose one of three items
Every 5 levels — keep current or switch (lose 50% weapon progress)
Reference for builds, enemies, stats & scaling.
Credits: 100 · Buy & equip permanent cosmetics
Browse only — sign in with email to buy and equip items.
Neon textures for falling blocks.
Messages, rewards, and announcements from the team.
No messages yet. Check back for events and rewards!
Preview animations, build trees, or event themes (arena + HUD mock below).
Toggle upgrades to simulate your build · open Codex 📖 for full planning reference.
Saved rig animations from the Stickman Rig tab. Save animations there, then recall them here for fight preview.
No saved animations yet — create one in Stickman Rig.
Two fighters use the saved moves with distance-aware AI: approach, attack, block, dodge, hit reactions, knockdowns and stand-ups. Fighter B mirrors right-facing clips automatically.
Side-view stickman rig — karate guard starting pose (facing right). Grey dots are editor joints only; lines and circles are the visible stickman.
Karate guard loaded. Drag joints to tune the pose.
Invite via link, WhatsApp, email, or add a friend by their unique ID.
Global rankings require a cloud sign-in (Google or email link).
Equip weapons, abilities, items, and upgrades live — changes apply immediately.
Click tree nodes to toggle upgrades for the selected weapon.
Click tree nodes to toggle ability upgrades.
Click to add or remove enhancements (max 4 slots).
Click to add or level up items. Current loadout shown below.
Mark I (impact) and V (visual) as you test. Use Load to configure the tester for each entry.